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SoundManager::PlayState Struct ReferenceHolds data about sounds currently being played. More...
Detailed DescriptionHolds data about sounds currently being played. Definition at line 253 of file SoundManager.h. Constructor & Destructor Documentation
constructor Definition at line 926 of file SoundManager.cc. Member Data Documentation
total time of playing (over queued sounds) Definition at line 257 of file SoundManager.h. lets you queue for continuous sound, or loop Definition at line 258 of file SoundManager.h.
position in the sound Definition at line 256 of file SoundManager.h. Referenced by SoundManager::mixChannel(), SoundManager::mixChannelAdditively(), and SoundManager::updateChannels(). index of sound Definition at line 255 of file SoundManager.h. Referenced by SoundManager::mixChannel(), SoundManager::mixChannelAdditively(), and SoundManager::updateChannels(). The documentation for this struct was generated from the following files: | |||||||||||||||||||||||||||||||
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