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fmat.cc

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00001 #include "fmat.h"
00002 
00003 namespace fmat {
00004   std::string defaultNumberFormat="%g";
00005   
00006   template class SubVector<3,fmatReal>;
00007   template class Column<3,fmatReal>;
00008   template class SubMatrix<3,3,fmatReal>;
00009   template class Matrix<3,4,fmatReal>;
00010 
00011   const Column<2> ZERO2;
00012   const Column<3> ZERO3;
00013   const Column<4> ZEROH(fmat::pack(0,0,0,1));
00014   
00015   const Column<2> UNIT2_X(fmat::pack(1,0));
00016   const Column<2> UNIT2_Y(fmat::pack(0,1));
00017   
00018   const Column<3> UNIT3_X(fmat::pack(1,0,0));
00019   const Column<3> UNIT3_Y(fmat::pack(0,1,0));
00020   const Column<3> UNIT3_Z(fmat::pack(0,0,1));
00021   
00022   template<typename T> const QuaternionT<T> QuaternionT<T>::IDENTITY;
00023   template class QuaternionT<float>;
00024   template class QuaternionT<double>;
00025   
00026   template<typename T> const TransformT<T> TransformT<T>::IDENTITY;
00027   template class TransformT<float>;
00028   template class TransformT<double>;
00029 }

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