IKSolver::Rotation Member List
This is the complete list of members for
IKSolver::Rotation, including all inherited members.
| aboutX(R rad) | fmat::QuaternionT< R > | [static] |
| aboutY(R rad) | fmat::QuaternionT< R > | [static] |
| aboutZ(R rad) | fmat::QuaternionT< R > | [static] |
| angle() const | fmat::QuaternionT< R > | |
| axis() const | fmat::QuaternionT< R > | |
| axisComponent(const T &v) const | fmat::QuaternionT< R > | |
| computeErrorGradient(const Point &, const Rotation &r, fmat::Quaternion &de) const | IKSolver::Rotation | [virtual] |
| exportTo() const | fmat::QuaternionT< R > | |
| exportTo(T &q) const | fmat::QuaternionT< R > | |
| exportTo(T &w_, T &x_, T &y_, T &z_) const | fmat::QuaternionT< R > | |
| exportTo(T &x_, T &y_, T &z_) const | fmat::QuaternionT< R > | |
| from(const T &q) | fmat::QuaternionT< R > | [static] |
| fromAxis(const T &axis) | fmat::QuaternionT< R > | [static] |
| fromAxisAngle(const T &axis, R angle) | fmat::QuaternionT< R > | [static] |
| fromMatrix(const T &rot) | fmat::QuaternionT< R > | [static] |
| getW() const | fmat::QuaternionT< R > | |
| getX() const | fmat::QuaternionT< R > | |
| getY() const | fmat::QuaternionT< R > | |
| getZ() const | fmat::QuaternionT< R > | |
| identity() | fmat::QuaternionT< R > | [static] |
| IDENTITY | fmat::QuaternionT< R > | [static] |
| importFrom(const T &q) | fmat::QuaternionT< R > | |
| inverse() const ATTR_must_check | fmat::QuaternionT< R > | |
| norm() const | fmat::QuaternionT< R > | |
| normalize() | fmat::QuaternionT< R > | |
| operator Matrix< 3, 3, R >() const | fmat::QuaternionT< R > | |
| operator*(const QuaternionT< Rb > &q) const | fmat::QuaternionT< R > | |
| operator*(const T< 3, W, R > &m) const | fmat::QuaternionT< R > | |
| operator*(const TransformT< R > &m) const | fmat::QuaternionT< R > | |
| operator*(const Column< 3, R > v) const | fmat::QuaternionT< R > | |
| operator*=(const QuaternionT &q) | fmat::QuaternionT< R > | |
| operator<<(std::ostream &os, const QuaternionT< R > &q) | fmat::QuaternionT< R > | [friend] |
| operator==(const Rotation &other) const | IKSolver::Rotation | [virtual] |
| fmat::QuaternionT::operator==(const QuaternionT< R > &other) const | fmat::QuaternionT< R > | |
| QuaternionT() | fmat::QuaternionT< R > | |
| QuaternionT(R w_, R x_, R y_, R z_) | fmat::QuaternionT< R > | |
| QuaternionT(const fmat_internal::NoInit &) | fmat::QuaternionT< R > | [protected] |
| Rotation() | IKSolver::Rotation | |
| Rotation(float wi, float xi, float yi, float zi) | IKSolver::Rotation | |
| Rotation(const fmat::Quaternion &q) | IKSolver::Rotation | |
| sumSq() const | fmat::QuaternionT< R > | |
| toMatrix() const | fmat::QuaternionT< R > | |
| w | fmat::QuaternionT< R > | [protected] |
| x | fmat::QuaternionT< R > | [protected] |
| y | fmat::QuaternionT< R > | [protected] |
| ypr() const | fmat::QuaternionT< R > | |
| z | fmat::QuaternionT< R > | [protected] |
| ~Orientation() | IKSolver::Orientation | [virtual] |