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GamepadController Member List

This is the complete list of members for GamepadController, including all inherited members.
A_BUTTON enum valueGamepadController [protected]
addMotion(const SharedObjectBase &mc, Prunability_t prune=PERSISTENT)BehaviorBase [protected, virtual]
addMotion(const SharedObjectBase &mc, Prunability_t prune, float priority)BehaviorBase [protected, virtual]
addReference()ReferenceCounter [virtual]
autoMotionsBehaviorBase [protected]
B_BUTTON enum valueGamepadController [protected]
BehaviorBase()BehaviorBase [protected]
BehaviorBase(const std::string &name)BehaviorBase [explicit, protected]
BehaviorBase(const BehaviorBase &b)BehaviorBase [protected]
checkInputMapping(int thisVal, int enumVal)GamepadController [private]
doEvent()GamepadController [virtual]
doStart()BehaviorBase [protected, virtual]
doStop()BehaviorBase [protected, virtual]
DPAD_X enum valueGamepadController [protected]
DPAD_Y enum valueGamepadController [protected]
eventBehaviorBase [protected]
GamepadController(const GamepadController &)GamepadController [private]
GamepadController()GamepadController
getAutoDelete()ReferenceCounter
getClassDescription()GamepadController [static]
getClassName() const BehaviorBase [virtual]
getDescription() const GamepadController [virtual]
getName() const BehaviorBase [virtual]
getReferences() const ReferenceCounter [virtual]
getRegistry()BehaviorBase [static]
getRegistryInstance()BehaviorBase [protected, static]
humanifyClassName(const std::string &name)BehaviorBase [static]
input_callback(char *buf, int bytes)GamepadController [static]
inputsockGamepadController [private]
instanceNameBehaviorBase [protected]
invalid_MC_IDBehaviorBase [protected, static]
isActive() const BehaviorBase [virtual]
L_BUMPER enum valueGamepadController [protected]
LJOY_X enum valueGamepadController [protected]
LJOY_Y enum valueGamepadController [protected]
MC_ID typedefBehaviorBase [protected]
operator=(const GamepadController &)GamepadController [private]
BehaviorBase::operator=(const BehaviorBase &b)BehaviorBase [protected]
ReferenceCounter::operator=(const ReferenceCounter &)ReferenceCounter
PERSISTENT enum valueBehaviorBase [protected]
postStart()BehaviorBase [protected, virtual]
preStart()BehaviorBase [protected, virtual]
processEvent(const EventBase &curEvent)BehaviorBase [virtual]
processInput(unsigned char *buf)GamepadController [private]
Prunability_t enum nameBehaviorBase [protected]
PRUNABLE enum valueBehaviorBase [protected]
R_BUMPER enum valueGamepadController [protected]
RC_autodeleteReferenceCounter [protected]
ReferenceCounter()ReferenceCounter
ReferenceCounter(const ReferenceCounter &rc)ReferenceCounter
referencesReferenceCounter [protected]
registerControllerEntry(const std::string &name, const std::string &menu, int flags=BEH_DEFAULTS)BehaviorBase [static]
removeMotion(MC_ID mcid)BehaviorBase [protected, virtual]
removeMotion(const M< T > &mc)BehaviorBase [protected]
removeReference()ReferenceCounter [virtual]
RJOY_X enum valueGamepadController [protected]
RJOY_Y enum valueGamepadController [protected]
SELECT_BUTTON enum valueGamepadController [protected]
setAutoDelete(bool b)ReferenceCounter
setName(const std::string &name)BehaviorBase [virtual]
shutdown()GamepadController [private]
sockGamepadController [private]
start()GamepadController [virtual]
START_BUTTON enum valueGamepadController [protected]
startedBehaviorBase [protected]
stop()GamepadController [virtual]
theLastOneGamepadController [private]
theOneGamepadController [static]
X_BUTTON enum valueGamepadController [protected]
Y_BUTTON enum valueGamepadController [protected]
~BehaviorBase()BehaviorBase [virtual]
~EventListener()EventListener [virtual]
~GamepadController()GamepadController [virtual]
~ReferenceCounter()ReferenceCounter [virtual]

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