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DualCoding.h

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00001 //-*-c++-*-
00002 // Master include file list to be used by user behaviors.
00003 
00004 #ifndef LOADED_DualCoding_h_
00005 #define LOADED_DualCoding_h_
00006 
00007 //! Dual coding vision representations (Sketches and Shapes)
00008 /*! For tutorial, see http://www.cs.cmu.edu/~dst/Tekkotsu/Tutorial/vr-intro.shtml */
00009 namespace DualCoding {}
00010 
00011 #include "DualCoding/ShapeTypes.h"
00012 #include "DualCoding/SketchTypes.h"
00013 
00014 #include "DualCoding/SketchSpace.h"
00015 #include "DualCoding/ShapeSpace.h"
00016 #include "DualCoding/ShapeFuns.h"
00017 
00018 #include "DualCoding/Sketch.h"
00019 #include "DualCoding/SketchIndices.h"
00020 #include "DualCoding/Region.h"
00021 #include "DualCoding/visops.h"
00022 
00023 #include "DualCoding/ShapeRoot.h"
00024 #include "DualCoding/ShapeLine.h"
00025 #include "DualCoding/ShapeEllipse.h"
00026 #include "DualCoding/ShapePoint.h"
00027 #include "DualCoding/ShapeAgent.h"
00028 #include "DualCoding/ShapeSphere.h"
00029 #include "DualCoding/ShapePolygon.h"
00030 #include "DualCoding/ShapeBlob.h"
00031 #include "DualCoding/ShapeBrick.h"
00032 #include "DualCoding/ShapePyramid.h"
00033 #include "DualCoding/ShapeLocalizationParticle.h"
00034 #include "DualCoding/ShapeMarker.h"
00035 #include "DualCoding/ShapeCylinder.h"
00036 #include "DualCoding/ShapeSift.h"
00037 #include "DualCoding/ShapeAprilTag.h"
00038 #include "DualCoding/ShapeGraphics.h"
00039 #include "DualCoding/ShapeDomino.h"
00040 #include "DualCoding/ShapeNaught.h"
00041 #include "DualCoding/ShapeCross.h"
00042 #include "DualCoding/ShapeSkeleton.h"
00043 
00044 #include "DualCoding/BiColorMarkerData.h"   // no Shape because this is a subclass of MarkerData
00045 
00046 #include "DualCoding/VisualRoutinesStateNode.h"
00047 #include "DualCoding/VisualRoutinesBehavior.h" // this must precede mapbuilders, pilot and lookout
00048 
00049 #include "Crew/Lookout.h"
00050 #include "Crew/MapBuilder.h"
00051 
00052 #endif

DualCoding 5.1CVS
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