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SoundManager.h File Reference


Detailed Description

Describes SoundManager, which provides sound effects and caching services, as well as mixing buffers for the SoundPlay process.

Author:
ejt (Creator)
Author
ejt
Name
tekkotsu-2_4
Revision
1.3
State
Exp
Date
2005/08/07 04:11:04

Definition in file SoundManager.h.

#include "IPC/RCRegion.h"
#include "Shared/ODataFormats.h"
#include <string>
#include <vector>
#include "IPC/ListMemBuf.h"
#include "IPC/MutexLock.h"
#include "SoundManagerMsg.h"
#include "IPC/ProcessID.h"

Include dependency graph for SoundManager.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  SoundManager
 Provides sound effects and caching services, as well as mixing buffers for the SoundPlay process. More...
struct  SoundManager::SoundData
 Holds data about the loaded sounds. More...
struct  SoundManager::PlayState
 Holds data about sounds currently being played. More...

Variables

SoundManagersndman
 lets you play a sound from anywhere in your code - just a one liner!


Variable Documentation

SoundManager* sndman
 

lets you play a sound from anywhere in your code - just a one liner!

Definition at line 17 of file SoundManager.cc.

Referenced by ControlBase::doCancel(), ControlBase::doNextItem(), ControlBase::doPrevItem(), ControlBase::doReadStdIn(), ControlBase::doSelect(), EventLogger::doSelect(), SensorObserverControl::doSelect(), WalkCalibration::doSelect(), WaypointWalkControl::doSelect(), WaypointWalkControl::WaypointEditControl::doSelect(), CameraBehavior::DoStart(), Controller::DoStart(), SoundNode::DoStart(), SoundTestBehavior::DoStart(), CameraBehavior::DoStop(), Controller::DoStop(), SoundTestBehavior::DoStop(), SpeakerServer::DoStop(), WalkCalibration::err(), RandomTrans::fire(), Transition::fire(), FlashIPAddrBehavior::loadSounds(), CameraBehavior::openNextFile(), SoundTestBehavior::play(), AutoGetupBehavior::processEvent(), BanditMachine::WaitNode::processEvent(), CameraBehavior::processEvent(), FlashIPAddrBehavior::processEvent(), SoundTestBehavior::processEvent(), WalkCalibration::processEvent(), SpeakerServer::QueueFrame(), FlashIPAddrBehavior::releaseSounds(), UPennWalkControllerBehavior::runCommand(), WalkControllerBehavior::runCommand(), LoadPostureControl::selectedFile(), PlaySoundControl::selectedFile(), RunSequenceControl< SequenceSize >::selectedFile(), ControlBase::setHilights(), EmergencyStopMC::setStopped(), PaceTargetsMachine::setup(), SoundNode::StopPlay(), WalkCalibration::takeInput(), and PaceTargetsMachine::teardown().


Tekkotsu v2.4
Generated Wed Aug 10 11:06:18 2005 by Doxygen 1.4.4