StareAtPawBehavior2 Class Reference#include <StareAtPawBehavior2.h>
Inheritance diagram for StareAtPawBehavior2:
[legend]List of all members.
Detailed Description
Uses kinematics to track the paw which last received a button press with the camera.
Definition at line 17 of file StareAtPawBehavior2.h.
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Public Member Functions |
| | StareAtPawBehavior2 () |
| | constructor
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| virtual void | DoStart () |
| | By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
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| virtual void | DoStop () |
| | By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
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| virtual void | processEvent (const EventBase &e) |
| | By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.
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| virtual std::string | getName () const |
| | Identifies the behavior in menus and such.
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Static Public Member Functions |
| std::string | getClassDescription () |
| | Gives a short description of what this class of behaviors does... you should override this (but don't have to).
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Protected Attributes |
| LegOrder_t | lastLeg |
| MotionManager::MC_ID | pointID |
Constructor & Destructor Documentation
| StareAtPawBehavior2::StareAtPawBehavior2 |
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Member Function Documentation
| virtual void StareAtPawBehavior2::DoStart |
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[inline, virtual] |
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| virtual void StareAtPawBehavior2::DoStop |
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[inline, virtual] |
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By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
Reimplemented from BehaviorBase.
Definition at line 36 of file StareAtPawBehavior2.h. |
| std::string StareAtPawBehavior2::getClassDescription |
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[inline, static] |
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Gives a short description of what this class of behaviors does... you should override this (but don't have to).
Reimplemented from BehaviorBase.
Definition at line 84 of file StareAtPawBehavior2.h. |
| virtual std::string StareAtPawBehavior2::getName |
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const [inline, virtual] |
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| virtual void StareAtPawBehavior2::processEvent |
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const EventBase & |
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[inline, virtual] |
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Member Data Documentation
The documentation for this class was generated from the following file:
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