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Files |
| file | DynamicMotionSequence.h |
| | Uses STL's vector for dynamic memory allocation - don't use this as a motion command, pointers in shared memory regions can be invalid in other processes.
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| file | EmergencyStopMC.cc |
| | Implements EmergencyStopMC, overrides all joints, allows modelling, blinks tail.
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| file | EmergencyStopMC.h |
| | Describes EmergencyStopMC, overrides all joints, allows modelling, blinks tail.
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| file | HeadPointerMC.cc |
| | Implements HeadPointerMC, a class for various ways to control where the head is looking.
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| file | HeadPointerMC.h |
| | Describes HeadPointerMC, a class for various ways to control where the head is looking.
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| file | Kinematics.cc |
| file | Kinematics.h |
| | Describes Kinematics, which provides access to the mathematical functionality of the roboop package using Tekkotsu data structures.
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| file | LedEngine.cc |
| | Implements LedEngine, which provides basic LED effects to anything that inherits or instantiates it.
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| file | LedEngine.h |
| | Describes LedEngine, which provides basic LED effects to anything that inherits or instantiates it.
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| file | LedMC.h |
| | Defines LedMC, which provides a basic MotionCommand wrapper to LedEngine.
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| file | MMAccessor.h |
| | Defines MMAccessor, allows convenient ways to check MotionCommands in and out of the MotionManager.
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| file | MotionCommand.cc |
| | Declares the static MotionCommand::queue variable, that's all.
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| file | MotionCommand.h |
| | Defines the MotionCommand class, used for creating motions of arbitrary complexity.
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| file | MotionManager.cc |
| | Implements MotionManager, simplifies sharing of MotionCommand's and provides mutual exclusion to their access.
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| file | MotionManager.h |
| | Describes MotionManager, simplifies sharing of MotionCommand's and provides mutual exclusion to their access.
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| file | MotionManagerMsg.h |
| | Defines MotionManagerMsg, a small header used by MotionManager for sending messages between processes.
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| file | MotionSequenceMC.cc |
| | Implements MotionSequence, handy little (or not so little) class for switching between a sequence of postures.
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| file | MotionSequenceMC.h |
| | Describes MotionSequence and defines MotionSequenceMC, handy little (or not so little) classes for switching between a sequence of postures.
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| file | OldHeadPointerMC.cc |
| | Implements OldHeadPointerMC, a class for various ways to control where the head is looking.
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| file | OldHeadPointerMC.h |
| | Describes OldHeadPointerMC, a class for various ways to control where the head is looking.
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| file | OutputCmd.cc |
| file | OutputCmd.h |
| | Describes OutputCmd, holds information needed to control a single output.
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| file | OutputPID.h |
| | Describes OutputPID, holds information needed to control a single output.
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| file | PIDMC.h |
| | Defines PIDMC, a nice little MotionCommand for manually manipulating the PID values.
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| file | PostureEngine.cc |
| | Implements PostureEngine, a base class for managing the values and weights of all the outputs.
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| file | PostureEngine.h |
| | Describes PostureEngine, a base class for managing the values and weights of all the outputs.
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| file | PostureMC.h |
| | Defines PostureMC, a MotionCommand shell for PostureEngine.
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| file | RemoteControllerMC.h |
| | Describes RemoteControllerMC, a class used for setting all PIDJoints to a certain set of values (not the gains, just the joint positions).
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| file | TailWagMC.h |
| | Defines TailWagMC, which will wag the tail on a ERS-210 robot.
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| file | WalkMC.cc |
| | Implements WalkMC, a MotionCommand for walking around.
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| file | WalkMC.h |
| | Describes WalkMC, a MotionCommand for walking around.
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| file | WaypointEngine.h |
| | Defines WaypointEngine, which provides computation and management of a desired path through a series of waypoints.
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| file | WaypointWalkMC.h |
| | Defines WaypointWalk, which combines a WaypointEngine with a WalkMC so you can walk between a set of waypoints.
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