MotionSequenceMC< MAXMOVE > Member ListThis is the complete list of members for MotionSequenceMC< MAXMOVE >, including all inherited members.
autoprune | MotionCommand | [protected] |
byteswap(T &dstc, const T &srcc) | LoadSave | [inline, protected, static] |
calcOutput(OutputCmd &ans, unsigned int t, const Move &prev, const Move &next) const | MotionSequence | [inline, protected] |
checkCreator(const char *creator, const char buf[], unsigned int len, bool isLoading=true) const | LoadSave | [virtual] |
checkCreator(const char *creator, FILE *f, bool isLoading=true) const | LoadSave | [virtual] |
ChkAdvance(int res, const char **buf, unsigned int *len, const char *msg) | MotionSequence | [protected, static] |
ChkAdvance(int res, const char **buf, unsigned int *len, const char *msg, int arg1) | MotionSequence | [protected, static] |
clear() | MotionSequenceMC< MAXMOVE > | [inline, virtual] |
clearID() | MotionManagerMsg | [inline, protected] |
compress() | MotionSequence | |
creatorSize(const char creator[]) const | LoadSave | [inline, virtual] |
curs | MotionSequence | [protected] |
curstamps | MotionSequence | [protected] |
decode(LoadSave &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(LoadSave &x, FILE *f) | LoadSave | [inline, static] |
decode(double &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(double &x, FILE *f) | LoadSave | [inline, static] |
decode(float &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(float &x, FILE *f) | LoadSave | [inline, static] |
decode(long &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(long &x, FILE *f) | LoadSave | [inline, static] |
decode(unsigned long &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(unsigned long &x, FILE *f) | LoadSave | [inline, static] |
decode(int &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(int &x, FILE *f) | LoadSave | [inline, static] |
decode(unsigned int &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(unsigned int &x, FILE *f) | LoadSave | [inline, static] |
decode(short &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(short &x, FILE *f) | LoadSave | [inline, static] |
decode(unsigned short &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(unsigned short &x, FILE *f) | LoadSave | [inline, static] |
decode(std::string &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(std::string &x, FILE *f) | LoadSave | [inline, static] |
decode(char *&x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(char *&x, FILE *f) | LoadSave | [inline, static] |
decode(char &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(char &x, FILE *f) | LoadSave | [inline, static] |
decode(unsigned char &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(unsigned char &x, FILE *f) | LoadSave | [inline, static] |
decode(bool &x, const char buf[], unsigned int cap) | LoadSave | [inline, static] |
decode(bool &x, FILE *f) | LoadSave | [inline, static] |
DoStart() | MotionCommand | [inline, virtual] |
DoStop() | MotionCommand | [inline, virtual] |
encode(const LoadSave &x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const LoadSave &x, FILE *f) | LoadSave | [inline, static] |
encode(const double x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const double x, FILE *f) | LoadSave | [inline, static] |
encode(const float x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const float x, FILE *f) | LoadSave | [inline, static] |
encode(const long x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const long x, FILE *f) | LoadSave | [inline, static] |
encode(const unsigned long x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const unsigned long x, FILE *f) | LoadSave | [inline, static] |
encode(const int x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const int x, FILE *f) | LoadSave | [inline, static] |
encode(const unsigned int x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const unsigned int x, FILE *f) | LoadSave | [inline, static] |
encode(const short x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const short x, FILE *f) | LoadSave | [inline, static] |
encode(const unsigned short x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const unsigned short x, FILE *f) | LoadSave | [inline, static] |
encode(const std::string &x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const std::string &x, FILE *f) | LoadSave | [inline, static] |
encode(const char *x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const char *x, FILE *f) | LoadSave | [inline, static] |
encode(const char x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const char x, FILE *f) | LoadSave | [inline, static] |
encode(const unsigned char x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const unsigned char x, FILE *f) | LoadSave | [inline, static] |
encode(const bool x, char buf[], unsigned int cap) | LoadSave | [inline, static] |
encode(const bool x, FILE *f) | LoadSave | [inline, static] |
endtime | MotionSequence | [protected] |
eraseKeyFrame(Move_idx_t x) | MotionSequenceMC< MAXMOVE > | [inline, protected, virtual] |
getAutoPrune() | MotionCommand | [inline, virtual] |
getBinSize() const | MotionSequence | [virtual] |
getEndTime() const | MotionSequence | [inline] |
getID() const | MotionManagerMsg | [inline] |
getKeyFrame(Move_idx_t x) | MotionSequenceMC< MAXMOVE > | [inline, protected, virtual] |
getKeyFrame(Move_idx_t x) const | MotionSequenceMC< MAXMOVE > | [inline, protected, virtual] |
getMaxFrames() const | MotionSequenceMC< MAXMOVE > | [inline, virtual] |
getOutputCmd(unsigned int i) | MotionSequence | |
getOutputIndex(const char name[], unsigned int i) | MotionSequence | [protected, static] |
getPlaySpeed() const | MotionSequence | [inline] |
getPlayTime() const | MotionSequence | [inline] |
getUsedFrames() const | MotionSequenceMC< MAXMOVE > | [inline, virtual] |
interpolate(double a, double b, double x) | MotionCommand | [inline, protected, static] |
interpolate(float a, float b, float x) | MotionCommand | [inline, protected, static] |
interpolate(const OutputCmd &a, const OutputCmd &b, float x, OutputCmd &r) | MotionCommand | [inline, protected, static] |
invalid_MC_ID | MotionManagerMsg | [static] |
invalid_move | MotionSequence | [protected, static] |
isActive() const | MotionCommand | [inline, virtual] |
isAlive() | MotionSequence | [inline, virtual] |
isDirty() | MotionSequence | [inline, virtual] |
isPlaying() | MotionSequence | [inline] |
isSaveDegrees() const | MotionSequence | [inline] |
isSaveRadians() const | MotionSequence | [inline] |
lasttime | MotionSequence | [protected] |
list_t typedef | MotionSequenceMC< MAXMOVE > | [protected] |
LoadBuffer(const char buf[], unsigned int len) | MotionSequence | [virtual] |
LoadFile(const char *filename) | LoadSave | [virtual] |
LoadFileStream(FILE *f) | LoadSave | [virtual] |
LoadSave() | LoadSave | [inline] |
LoadSave(const char *filename) | LoadSave | [inline] |
loadSaveMode | MotionSequence | [protected] |
makeSafe(const float vels[NumOutputs], float margin) | MotionSequence | |
MC_ID typedef | MotionManagerMsg | |
MotionCommand() | MotionCommand | [inline] |
MotionManagerMsg() | MotionManagerMsg | [inline] |
MotionSequence() | MotionSequence | [inline] |
MotionSequenceMC() | MotionSequenceMC< MAXMOVE > | [inline] |
MotionSequenceMC(const char *filename) | MotionSequenceMC< MAXMOVE > | [inline, explicit] |
Move_idx_t typedef | MotionSequence | [protected] |
moves | MotionSequenceMC< MAXMOVE > | [protected] |
newKeyFrame() | MotionSequenceMC< MAXMOVE > | [inline, protected, virtual] |
nexts | MotionSequence | [protected] |
overlayPose(const PostureEngine &pose) | MotionSequence | |
pause() | MotionSequence | [inline] |
play() | MotionSequence | |
playing | MotionSequence | [protected] |
playspeed | MotionSequence | [protected] |
playtime | MotionSequence | [protected] |
postEvent(const EventBase &event) | MotionCommand | [inline, protected, static] |
prevs | MotionSequence | [protected] |
queue | MotionCommand | [protected, static] |
readWord(const char buf[], const char *const buflen, char word[], const unsigned int wordlen) | MotionSequence | [protected, static] |
resume() | MotionSequence | |
SaveBuffer(char buf[], unsigned int len) const | MotionSequence | [virtual] |
saveCreator(const char *creator, char buf[], unsigned int len) const | LoadSave | [virtual] |
saveCreator(const char *creator, FILE *f) const | LoadSave | [virtual] |
SaveFile(const char *filename) const | LoadSave | [virtual] |
SaveFileStream(FILE *f) const | LoadSave | [virtual] |
setAutoPrune(bool ap) | MotionCommand | [inline, virtual] |
setNextFrameTime(Move_idx_t p[NumOutputs], Move_idx_t n[NumOutputs]) const | MotionSequence | [protected] |
setOutputCmd(unsigned int i, const OutputCmd &cmd) | MotionSequence | |
setPlaySpeed(float x) | MotionSequence | [inline] |
setPlayTime(unsigned int x) | MotionSequence | |
setPose(const PostureEngine &pose) | MotionSequence | |
setQueue(EventTranslator::Queue_t *q) | MotionCommand | [inline, static] |
setRange(unsigned int t, Move_idx_t &prev, Move_idx_t &next) const | MotionSequenceMC< MAXMOVE > | [inline, protected, virtual] |
setSaveDegrees() | MotionSequence | [inline] |
setSaveRadians() | MotionSequence | [inline] |
shouldPrune() | MotionCommand | [inline, virtual] |
SizeLarge | MotionSequence | [static] |
SizeMedium | MotionSequence | [static] |
SizeSmall | MotionSequence | [static] |
SizeTiny | MotionSequence | [static] |
SizeXLarge | MotionSequence | [static] |
started | MotionCommand | [protected] |
starts | MotionSequence | [protected] |
stringpad | LoadSave | [static] |
updateOutputs() | MotionSequenceMC< MAXMOVE > | [inline, virtual] |
~LoadSave() | LoadSave | [virtual] |
~MotionCommand() | MotionCommand | [inline, virtual] |
~MotionManagerMsg() | MotionManagerMsg | [inline, virtual] |
~MotionSequence() | MotionSequence | [inline, virtual] |
~MotionSequenceMC() | MotionSequenceMC< MAXMOVE > | [inline, virtual] |
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