ERS2xxInfo Namespace Reference
Detailed Description
Contains information about the ERS-2xx series of robot, such as number of joints, PID defaults, timing information, etc.
This is a compatability mode, which allows dual-booting of the same memory stick on both models without needing to recompile, at the expense of (a little) runtime speed.
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LED Bitmasks |
Bitmasks for use when specifying combinations of LEDs (see LEDEngine ) Note that left/right are robot's point of view
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typedef unsigned int | LEDBitMask_t |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceFrontLeftLEDMask = 1<<(FaceFrontLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceFrontRightLEDMask = 1<<(FaceFrontRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceCenterLeftLEDMask = 1<<(FaceCenterLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceCenterRightLEDMask = 1<<(FaceCenterRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceBackLeftLEDMask = 1<<(FaceBackLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceBackRightLEDMask = 1<<(FaceBackRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ModeLEDMask = 1<<(ModeLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | BackLeft1LEDMask = 1<<(BackLeft1LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | BackLeft2LEDMask = 1<<(BackLeft2LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | BackLeft3LEDMask = 1<<(BackLeft3LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | BackRight3LEDMask = 1<<(BackRight3LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | BackRight2LEDMask = 1<<(BackRight2LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | BackRight1LEDMask = 1<<(BackRight1LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | TailLeftLEDMask = 1<<(TailLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | TailCenterLEDMask = 1<<(TailCenterLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | TailRightLEDMask = 1<<(TailRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceFrontBLEDMask = 1<<(FaceFrontBLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceFrontALEDMask = 1<<(FaceFrontALEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | FaceFrontCLEDMask = 1<<(FaceFrontCLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | RetractableHeadLEDMask = 1<<(RetractableHeadLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | TlRedLEDMask = 1<<(TlRedLEDOffset-LEDOffset) |
| red tail light
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const LEDBitMask_t | TlBluLEDMask = 1<<(TlBluLEDOffset-LEDOffset) |
| blue tail light
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const LEDBitMask_t | BotLLEDMask = 1<<(BotLLEDOffset-LEDOffset) |
| bottom left (red - sad)
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const LEDBitMask_t | BotRLEDMask = 1<<(BotRLEDOffset-LEDOffset) |
| bottom right (red - sad)
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const LEDBitMask_t | MidLLEDMask = 1<<(MidLLEDOffset-LEDOffset) |
| middle left (green - happy)
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const LEDBitMask_t | MidRLEDMask = 1<<(MidRLEDOffset-LEDOffset) |
| middle right (green - happy)
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const LEDBitMask_t | TopLLEDMask = 1<<(TopLLEDOffset-LEDOffset) |
| top left (red - angry)
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const LEDBitMask_t | TopRLEDMask = 1<<(TopRLEDOffset-LEDOffset) |
| top right (red - angry)
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const LEDBitMask_t | TopBrLEDMask = 1<<(TopBrLEDOffset-LEDOffset) |
| top bar (green)
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const LEDBitMask_t | FaceLEDMask |
| LEDs for face.
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const LEDBitMask_t | HeadLEDMask |
| LEDs on head (face plus retractable light).
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const LEDBitMask_t | BackLEDMask |
| LEDs on back.
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const LEDBitMask_t | TailLEDMask |
| LEDs for tail.
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const LEDBitMask_t | AllLEDMask = ~0 |
| selects all of the leds
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Output Offsets |
Corresponds to entries in ERS2xxInfo::PrimitiveName, defined at the end of this file
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enum | LegOffset_t { LFrLegOffset = LegOffset+LFrLegOrder*JointsPerLeg,
RFrLegOffset = LegOffset+RFrLegOrder*JointsPerLeg,
LBkLegOffset = LegOffset+LBkLegOrder*JointsPerLeg,
RBkLegOffset = LegOffset+RBkLegOrder*JointsPerLeg
} |
| The offsets of the individual legs. More...
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const unsigned | PIDJointOffset = 0 |
| The beginning of the PID Joints.
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const unsigned | LegOffset = PIDJointOffset |
| the offset of the beginning of the leg joints
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const unsigned | HeadOffset = LegOffset+NumLegJoints |
| the offset of the beginning of the head joints
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const unsigned | TailOffset = HeadOffset+NumHeadJoints |
| the offset of the beginning of the tail joints
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const unsigned | MouthOffset = TailOffset+NumTailJoints |
| the offset of the beginning of the mouth joint
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const unsigned | LEDOffset = PIDJointOffset + NumPIDJoints |
| the offset of LEDs in WorldState::outputs and MotionCommand functions
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const unsigned | BinJointOffset = LEDOffset+NumLEDs |
| The beginning of the binary joints.
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const unsigned | EarOffset = BinJointOffset |
| the offset of the beginning of the ear joints - note that ears aren't sensed. They can be flicked by the environment and you won't know. Nor will they be flicked back
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Input Offsets |
The order in which inputs should be stored
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enum | ButtonOffset_t {
LFrPawOffset = LFrLegOrder,
RFrPawOffset = RFrLegOrder,
LBkPawOffset = LBkLegOrder,
RBkPawOffset = RBkLegOrder,
ChinButOffset = 4,
BackButOffset,
HeadFrButOffset,
HeadBkButOffset,
TailLeftButOffset,
TailCenterButOffset,
TailRightButOffset
} |
| holds offsets to different buttons in WorldState::buttons[] More...
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enum | SensorOffset_t {
IRDistOffset = 0,
BAccelOffset,
LAccelOffset,
DAccelOffset,
ThermoOffset,
PowerRemainOffset,
PowerThermoOffset,
PowerCapacityOffset,
PowerVoltageOffset,
PowerCurrentOffset
} |
| holds offset to different sensor values in WorldState::sensors[] More...
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Output Types Information |
const unsigned | NumPIDJoints = 18 |
| The number of joints which use PID motion - everything.
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const unsigned | NumLEDs = 22 |
| The number LEDs which can be controlled.
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const unsigned | NumBinJoints = 2 |
| The number of binary joints (210 has ears).
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const unsigned | NumOutputs = NumPIDJoints + NumBinJoints + NumLEDs |
| the total number of outputs
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const bool | IsFastOutput [NumOutputs] |
| true for joints which can be updated every 32 ms (all but the ears on a 210)
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const bool | IsRealERS210 [NumOutputs] |
| true for joints which can be updated every 32 ms (all but the ears on a 210)
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const bool | IsRealERS220 [NumOutputs] |
| true for joints which can be updated every 32 ms (all but the ears on a 210)
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const unsigned | JointsPerLeg = 3 |
| The number of joints per leg.
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const unsigned | NumLegs = 4 |
| The number of legs.
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const unsigned | NumLegJoints = JointsPerLeg*NumLegs |
| the TOTAL number of joints on ALL legs
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const unsigned | NumHeadJoints = 3 |
| The number of joints in the neck.
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const unsigned | NumTailJoints = 2 |
| The number of joints assigned to the tail.
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const unsigned | NumMouthJoints = 1 |
| the number of joints that control the mouth
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const unsigned | NumEarJoints = 2 |
| The number of joints which control the ears (NOT per ear, is total).
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const unsigned | NumButtons = 11 |
| the number of buttons that are available, see ERS2xxInfo::ButtonOffset_t
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const unsigned | NumSensors = 1+3+1+5 |
| 1 dist, 3 accel, 1 thermo, 5 from power, see ERS2xxInfo::SensorOffset_t
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Enumerations |
enum | LEDOffset_t {
FaceFrontLeftLEDOffset = LEDOffset,
FaceFrontRightLEDOffset,
FaceCenterLeftLEDOffset,
FaceCenterRightLEDOffset,
FaceBackLeftLEDOffset,
FaceBackRightLEDOffset,
ModeLEDOffset,
BackLeft1LEDOffset,
BackLeft2LEDOffset,
BackLeft3LEDOffset,
BackRight3LEDOffset,
BackRight2LEDOffset,
BackRight1LEDOffset,
TailLeftLEDOffset,
TailCenterLEDOffset,
TailRightLEDOffset,
FaceFrontBLEDOffset,
FaceFrontALEDOffset,
FaceFrontCLEDOffset,
RetractableHeadLEDOffset,
TlBluLEDOffset,
TlRedLEDOffset,
BotLLEDOffset = FaceFrontLeftLEDOffset,
BotRLEDOffset = FaceFrontRightLEDOffset,
MidLLEDOffset = FaceCenterLeftLEDOffset,
MidRLEDOffset = FaceCenterRightLEDOffset,
TopLLEDOffset = FaceBackLeftLEDOffset,
TopRLEDOffset = FaceBackRightLEDOffset,
TopBrLEDOffset = ModeLEDOffset
} |
| The offsets of the individual LEDs on the head and tail. Note that left/right are robot's point of view. See also LEDBitMask_t. More...
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enum | MinMaxRange_t { MinRange,
MaxRange
} |
| Defines the indexes to use to access the min and max entries of ERS2xxInfo::outputRanges and ERS2xxInfo::mechanicalLimits. More...
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Variables |
const unsigned int | FrameTime = 8 |
| time between frames in the motion system (milliseconds)
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const unsigned int | NumFrames = 4 |
| the number of frames per buffer (don't forget also double buffered)
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const unsigned int | SlowFrameTime = 128 |
| time between frames for the ears (which move slower for some reason, don't want to mix with other outputs) (milliseconds)
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const unsigned int | NumSlowFrames = 1 |
| the number of frames per buffer being sent to ears (double buffered as well)
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const unsigned int | SoundBufferTime = 32 |
| the number of milliseconds per sound buffer... I'm not sure if this can be changed
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const unsigned | outputNameLen = 9 |
| The length of the strings used for each of the outputs in outputNames (doesn't include null term).
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const char *const | outputNames [NumOutputs] |
| A name of uniform length for referring to joints - handy for posture files, etc.
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const char *const | PrimitiveName [NumOutputs] |
| the joint identifier strings used to refer to specific joints in OPEN-R (but not needed for others)
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const char *const | SpeakerLocator = "PRM:/r1/c1/c2/c3/s1-Speaker:S1" |
| use to open speaker connectio with the system
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const char *const | CameraLocator = "PRM:/r1/c1/c2/c3/i1-FbkImageSensor:F1" |
| use to open camera connection with the system
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const float | DefaultPIDs [NumPIDJoints][3] |
| This table holds the default PID values for each joint. see PIDMC.
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const unsigned char | DefaultPIDShifts [3] = {0x0E, 0x02, 0x0F} |
| These will control the shift values given to the system. see PIDMC.
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const float | MaxOutputSpeed [NumOutputs] |
| These values are Sony's recommended maximum joint velocities, in rad/ms.
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const double | outputRanges [NumOutputs][2] |
| This table holds the software limits of each of the outputs.
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const double | mechanicalLimits [NumOutputs][2] |
| This table holds the mechanical limits of each of the outputs.
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Typedef Documentation
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So you can be clear when you're refering to a LED bitmask.
Definition at line 191 of file ERS2xxInfo.h.
Referenced by LedEngine::ccycle(), LedEngine::cflash(), LedEngine::cset(), LedEngine::cycle(), LedEngine::displayNumber(), LedEngine::flash(), LedEngine::invert(), LedEngine::set(), LedEngine::setColumn(), LedMC::setWeights(), and LedEngine::updateLEDs(). |
Enumeration Type Documentation
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holds offsets to different buttons in WorldState::buttons[]
Should be a straight mapping to the ButtonSourceIDs
Note that the chest (power) button is not a normal button. It kills power to the motors at a hardware level, and isn't sensed in the normal way. If you want to know when it is pressed (and you are about to shut down) see PowerSourceID::PauseSID.
- See also:
- WorldState::buttons
ButtonSourceID_t
- Enumeration values:
-
Definition at line 277 of file ERS2xxInfo.h. |
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The offsets of the individual LEDs on the head and tail. Note that left/right are robot's point of view. See also LEDBitMask_t.
- Enumeration values:
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FaceFrontLeftLEDOffset |
head face side light (front left - blue) (ERS-220) |
FaceFrontRightLEDOffset |
head face side light (front right - blue) (ERS-220) |
FaceCenterLeftLEDOffset |
head face side light (center left - blue) (ERS-220) |
FaceCenterRightLEDOffset |
head face side light (center right - blue) (ERS-220) |
FaceBackLeftLEDOffset |
head face side light (back left - red) (ERS-220) |
FaceBackRightLEDOffset |
head face side light (back right - red) (ERS-220) |
ModeLEDOffset |
mode indicator (back of the head - orange) (ERS-220) |
BackLeft1LEDOffset |
back multi-indicator (left #1 - blue) (ERS-220) |
BackLeft2LEDOffset |
back multi-indicator (left #2 - blue) (ERS-220) |
BackLeft3LEDOffset |
back multi-indicator (left #3 - blue) (ERS-220) |
BackRight3LEDOffset |
back multi-indicator (right #3 - blue) (ERS-220) |
BackRight2LEDOffset |
back multi-indicator (right #2 - blue) (ERS-220) |
BackRight1LEDOffset |
back multi-indicator (right #1 - blue) (ERS-220) |
TailLeftLEDOffset |
tail light (left - blue) (ERS-220) |
TailCenterLEDOffset |
tail light (center - red) (ERS-220) |
TailRightLEDOffset |
tail light (right - blue) (ERS-220) |
FaceFrontBLEDOffset |
face front light B (blue) (ERS-220) |
FaceFrontALEDOffset |
face front light A (blue) (ERS-220) |
FaceFrontCLEDOffset |
face front light C (red) (ERS-220) |
RetractableHeadLEDOffset |
retractable head light (ERS-220) |
TlBluLEDOffset |
blue tail light (ERS-210) |
TlRedLEDOffset |
red tail light (ERS-210) |
BotLLEDOffset |
bottom left (red - sad) (ERS-210) |
BotRLEDOffset |
bottom right (red - sad) (ERS-210) |
MidLLEDOffset |
middle left (green - happy) (ERS-210) |
MidRLEDOffset |
middle right (green - happy) (ERS-210) |
TopLLEDOffset |
top left (red - angry) (ERS-210) |
TopRLEDOffset |
top right (red - angry) (ERS-210) |
TopBrLEDOffset |
top bar (green) (ERS-210) |
Definition at line 154 of file ERS2xxInfo.h. |
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The offsets of the individual legs.
- Enumeration values:
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LFrLegOffset |
beginning of left front leg |
RFrLegOffset |
beginning of right front leg |
LBkLegOffset |
beginning of left back leg |
RBkLegOffset |
beginning of right back leg |
Definition at line 144 of file ERS2xxInfo.h. |
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holds offset to different sensor values in WorldState::sensors[]
- See also:
- WorldState::sensors[]
- Enumeration values:
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IRDistOffset |
in millimeters |
BAccelOffset |
backward acceleration, in , negative if sitting on butt (positive for faceplant) |
LAccelOffset |
acceleration to the robot's left, in , negative if lying on robot's left side |
DAccelOffset |
downward acceleration, in , negative if standing up... be careful about the signs on all of these... |
ThermoOffset |
in degrees Celcius |
PowerRemainOffset |
percentage, 0-1 |
PowerThermoOffset |
degrees Celcius |
PowerCapacityOffset |
milli-amp hours |
PowerVoltageOffset |
volts |
PowerCurrentOffset |
milli-amp negative values (maybe positive while charging?) |
Definition at line 293 of file ERS2xxInfo.h. |
Variable Documentation
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So you can be clear when you're refering to a LED bitmask.
Definition at line 199 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 200 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 201 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 204 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 203 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 202 of file ERS2xxInfo.h. |
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The beginning of the binary joints.
Definition at line 140 of file ERS2xxInfo.h. |
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use to open camera connection with the system
Definition at line 434 of file ERS2xxInfo.h. |
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Initial value:
{
{ 0x16/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x08/(double)(1<<(16-0xF)) },
{ 0x14/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x06/(double)(1<<(16-0xF)) },
{ 0x23/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x05/(double)(1<<(16-0xF)) },
{ 0x16/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x08/(double)(1<<(16-0xF)) },
{ 0x14/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x06/(double)(1<<(16-0xF)) },
{ 0x23/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x05/(double)(1<<(16-0xF)) },
{ 0x16/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x08/(double)(1<<(16-0xF)) },
{ 0x14/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x06/(double)(1<<(16-0xF)) },
{ 0x23/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x05/(double)(1<<(16-0xF)) },
{ 0x16/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x08/(double)(1<<(16-0xF)) },
{ 0x14/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x06/(double)(1<<(16-0xF)) },
{ 0x23/(double)(1<<(16-0xE)), 0x04/(double)(1<<(16-0x2)), 0x05/(double)(1<<(16-0xF)) },
{ 0x0A/(double)(1<<(16-0xE)), 0x08/(double)(1<<(16-0x2)), 0x0C/(double)(1<<(16-0xF)) },
{ 0x0D/(double)(1<<(16-0xE)), 0x08/(double)(1<<(16-0x2)), 0x0B/(double)(1<<(16-0xF)) },
{ 0x0A/(double)(1<<(16-0xE)), 0x08/(double)(1<<(16-0x2)), 0x0C/(double)(1<<(16-0xF)) },
{ 0x0A/(double)(1<<(16-0xE)), 0x00/(double)(1<<(16-0x2)), 0x18/(double)(1<<(16-0xF)) },
{ 0x07/(double)(1<<(16-0xE)), 0x00/(double)(1<<(16-0x2)), 0x11/(double)(1<<(16-0xF)) },
{ 0x0E/(double)(1<<(16-0xE)), 0x08/(double)(1<<(16-0x2)), 0x10/(double)(1<<(16-0xF)) }
}
This table holds the default PID values for each joint. see PIDMC.
Definition at line 462 of file ERS2xxInfo.h. |
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These will control the shift values given to the system. see PIDMC.
Definition at line 488 of file ERS2xxInfo.h. |
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the offset of the beginning of the ear joints - note that ears aren't sensed. They can be flicked by the environment and you won't know. Nor will they be flicked back
Definition at line 141 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 196 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 197 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 194 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 195 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 209 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 208 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 210 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 192 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 193 of file ERS2xxInfo.h. |
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time between frames in the motion system (milliseconds)
Definition at line 29 of file ERS2xxInfo.h. |
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Initial value: LEDs on head (face plus retractable light).
Definition at line 238 of file ERS2xxInfo.h. |
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the offset of the beginning of the head joints
Definition at line 134 of file ERS2xxInfo.h. |
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Initial value: {
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true, true,
true,
true, true, true,
true, true, true,
true,
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true,
true, true,
false, false
}
true for joints which can be updated every 32 ms (all but the ears on a 210)
Definition at line 43 of file ERS2xxInfo.h. |
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Initial value: {
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true, true,
true,
true, true, true,
true, true, true,
true,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false,
true, true,
true, true
}
true for joints which can be updated every 32 ms (all but the ears on a 210)
Definition at line 67 of file ERS2xxInfo.h. |
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Initial value: {
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true, true, true,
false, false,
false,
true, true, true,
true, true, true,
true,
true, true, true,
true, true, true,
true, true, true,
true, true, true,
true,
false, false,
false, false
}
true for joints which can be updated every 32 ms (all but the ears on a 210)
Definition at line 91 of file ERS2xxInfo.h. |
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the offset of the beginning of the leg joints
Definition at line 133 of file ERS2xxInfo.h. |
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These values are Sony's recommended maximum joint velocities, in rad/ms.
a value <= 0 means infinite speed (e.g. LEDs)
These limits are not enforced by the framework. They are simply available for you to use as you see fit. HeadPointerMC is (as of v1.6) the only included MotionCommand to actually use these values.
Definition at line 495 of file ERS2xxInfo.h. |
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Initial value:
{
{ RAD(-120),RAD(120) },{ RAD(-14),RAD(92) },{ RAD(-30),RAD(150) },
{ RAD(-120),RAD(120) },{ RAD(-14),RAD(92) },{ RAD(-30),RAD(150) },
{ RAD(-120),RAD(120) },{ RAD(-14),RAD(92) },{ RAD(-30),RAD(150) },
{ RAD(-120),RAD(120) },{ RAD(-14),RAD(92) },{ RAD(-30),RAD(150) },
{ RAD(-85),RAD(46) },{ RAD(-92.6),RAD(92.6) },{ RAD(-32),RAD(32) },
{ RAD(-25),RAD(25) },{ RAD(-25),RAD(25) },
{ RAD(-50),RAD(0) },
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},
{0,1},{0,1},
{0,1},{0,1}
}
This table holds the mechanical limits of each of the outputs.
Definition at line 569 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 198 of file ERS2xxInfo.h. |
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the offset of the beginning of the mouth joint
Definition at line 136 of file ERS2xxInfo.h. |
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The number of binary joints (210 has ears).
Definition at line 40 of file ERS2xxInfo.h. |
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The number of joints which control the ears (NOT per ear, is total).
Definition at line 120 of file ERS2xxInfo.h. |
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the number of frames per buffer (don't forget also double buffered)
Definition at line 30 of file ERS2xxInfo.h. |
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The number of joints in the neck.
Definition at line 117 of file ERS2xxInfo.h. |
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The number LEDs which can be controlled.
Definition at line 39 of file ERS2xxInfo.h. |
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the TOTAL number of joints on ALL legs
Definition at line 116 of file ERS2xxInfo.h. |
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the number of joints that control the mouth
Definition at line 119 of file ERS2xxInfo.h. |
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the total number of outputs
Definition at line 41 of file ERS2xxInfo.h. |
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The number of joints which use PID motion - everything.
Right now all binary joints are slow, but perhaps this won't always be the case... hence the IsFast/Slow bitmasks to select which type, in order to be more general
Definition at line 38 of file ERS2xxInfo.h. |
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the number of frames per buffer being sent to ears (double buffered as well)
Definition at line 32 of file ERS2xxInfo.h. |
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The number of joints assigned to the tail.
Definition at line 118 of file ERS2xxInfo.h. |
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The length of the strings used for each of the outputs in outputNames (doesn't include null term).
Definition at line 310 of file ERS2xxInfo.h. |
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A name of uniform length for referring to joints - handy for posture files, etc.
Definition at line 312 of file ERS2xxInfo.h. |
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Initial value:
{
{ RAD(-117),RAD(117) },{ RAD(-11),RAD(89) },{ RAD(-27),RAD(147) },
{ RAD(-117),RAD(117) },{ RAD(-11),RAD(89) },{ RAD(-27),RAD(147) },
{ RAD(-117),RAD(117) },{ RAD(-11),RAD(89) },{ RAD(-27),RAD(147) },
{ RAD(-117),RAD(117) },{ RAD(-11),RAD(89) },{ RAD(-27),RAD(147) },
{ RAD(-82),RAD(43) },{ RAD(-89.6),RAD(89.6) },{ RAD(-29),RAD(29) },
{ RAD(-22),RAD(22) },{ RAD(-22),RAD(22) },
{ RAD(-47),RAD(-3) },
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},{0,1},{0,1},
{0,1},
{0,1},{0,1},
{0,1},{0,1}
}
This table holds the software limits of each of the outputs.
Definition at line 542 of file ERS2xxInfo.h. |
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The beginning of the PID Joints.
Definition at line 132 of file ERS2xxInfo.h. |
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Initial value: {
"PRM:/r2/c1-Joint2:j1",
"PRM:/r2/c1/c2-Joint2:j2",
"PRM:/r2/c1/c2/c3-Joint2:j3",
"PRM:/r4/c1-Joint2:j1",
"PRM:/r4/c1/c2-Joint2:j2",
"PRM:/r4/c1/c2/c3-Joint2:j3",
"PRM:/r3/c1-Joint2:j1",
"PRM:/r3/c1/c2-Joint2:j2",
"PRM:/r3/c1/c2/c3-Joint2:j3",
"PRM:/r5/c1-Joint2:j1",
"PRM:/r5/c1/c2-Joint2:j2",
"PRM:/r5/c1/c2/c3-Joint2:j3",
"PRM:/r1/c1-Joint2:j1",
"PRM:/r1/c1/c2-Joint2:j2",
"PRM:/r1/c1/c2/c3-Joint2:j3",
"PRM:/r6/c2-Joint2:j2",
"PRM:/r6/c1-Joint2:j1",
"PRM:/r1/c1/c2/c3/c4-Joint2:j4",
"PRM:/r1/c1/c2/c3/l1-LED2:l1",
"PRM:/r1/c1/c2/c3/l4-LED2:l4",
"PRM:/r1/c1/c2/c3/l2-LED2:l2",
"PRM:/r1/c1/c2/c3/l5-LED2:l5",
"PRM:/r1/c1/c2/c3/l3-LED2:l3",
"PRM:/r1/c1/c2/c3/l6-LED2:l6",
"PRM:/r1/c1/c2/c3/l7-LED2:l7",
"PRM:/r6/l1-LED2:l1",
"PRM:/r6/l2-LED2:l2",
"PRM:/r6/l3-LED2:l3",
"PRM:/r6/l4-LED2:l4",
"PRM:/r6/l5-LED2:l5",
"PRM:/r6/l6-LED2:l6",
"PRM:/r6/l9-LED2:l9",
"PRM:/r6/l7-LED2:l7",
"PRM:/r6/l8-LED2:l8",
"PRM:/r1/c1/c2/c3/l8-LED2:l8",
"PRM:/r1/c1/c2/c3/l9-LED2:l9",
"PRM:/r1/c1/c2/c3/la-LED2:la",
"PRM:/r1/c1/c2/c3/lb-LED2:lb",
"PRM:/r6/l2-LED2:l2",
"PRM:/r6/l1-LED2:l1",
"PRM:/r1/c1/c2/c3/e1-Joint3:j5",
"PRM:/r1/c1/c2/c3/e2-Joint3:j6"
}
the joint identifier strings used to refer to specific joints in OPEN-R (but not needed for others)
- Warning:
- IMPORTANT!!!! DO NOT CHANGE THE ORDER OF ITEMS IN THIS TABLE!!!
The offset consts defined in this file correspond to this table and will make life easier if you feel the need to reorder things, but they aren't used perfect everywhere
In particular, assumptions are made that the pid joints will be in slots 0-numPIDJoints and that the fast outputs (ie NOT ears) will be in slots 0-NumFastOutputs
There may be other assumptions not noted here!!! - Note:
- These entries DON'T correspond to the CPC index numbers defined in WorldState (this only lists joints, and in a different order defined by OPEN-R, that one has sensors as well
Definition at line 375 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 211 of file ERS2xxInfo.h. |
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time between frames for the ears (which move slower for some reason, don't want to mix with other outputs) (milliseconds)
Definition at line 31 of file ERS2xxInfo.h. |
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the number of milliseconds per sound buffer... I'm not sure if this can be changed
Definition at line 33 of file ERS2xxInfo.h. |
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use to open speaker connectio with the system
Definition at line 431 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 206 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 205 of file ERS2xxInfo.h. |
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the offset of the beginning of the tail joints
Definition at line 135 of file ERS2xxInfo.h. |
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So you can be clear when you're refering to a LED bitmask.
Definition at line 207 of file ERS2xxInfo.h. |
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