WorldStateVelDaemon Class Reference#include <WorldStateVelDaemon.h>
Inheritance diagram for WorldStateVelDaemon:
[legend]List of all members.
Detailed Description
Listens for LocomotionEvents and updates the velocity fields of WorldState.
If we get multiple ways of locomoting, this would be a good place to manage them to determine the actual final velocity.
Right now it'll correctly handle one (or more i suppose) e-stops with a single other locomotor. But if there's two active locomotors, I dunno how to handle that.
Definition at line 19 of file WorldStateVelDaemon.h.
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Public Member Functions |
| WorldStateVelDaemon () |
| constructor
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virtual void | DoStart () |
| By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
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virtual void | DoStop () |
| By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
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virtual bool | trapEvent (const EventBase &e) |
| traps locomotion events - will filter them out if currently in EStop
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virtual void | processEvent (const EventBase &e) |
| By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.
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virtual std::string | getName () const |
| Identifies the behavior in menus and such.
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Static Public Member Functions |
std::string | getClassDescription () |
| Gives a short description of what this class of behaviors does... you should override this (but don't have to).
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Protected Attributes |
unsigned int | estopTime |
| time estop activation was received
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float | old_x |
| current velocity of underlying locomotor
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float | old_y |
| current velocity of underlying locomotor
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float | old_a |
| current velocity of underlying locomotor
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Constructor & Destructor Documentation
WorldStateVelDaemon::WorldStateVelDaemon |
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[inline] |
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Member Function Documentation
virtual void WorldStateVelDaemon::DoStart |
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[inline, virtual] |
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virtual void WorldStateVelDaemon::DoStop |
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[inline, virtual] |
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By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
Reimplemented from BehaviorBase.
Definition at line 30 of file WorldStateVelDaemon.h. |
std::string WorldStateVelDaemon::getClassDescription |
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[inline, static] |
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Gives a short description of what this class of behaviors does... you should override this (but don't have to).
Reimplemented from BehaviorBase.
Definition at line 75 of file WorldStateVelDaemon.h. |
virtual std::string WorldStateVelDaemon::getName |
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const [inline, virtual] |
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virtual void WorldStateVelDaemon::processEvent |
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const EventBase & |
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[inline, virtual] |
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virtual bool WorldStateVelDaemon::trapEvent |
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const EventBase & |
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[inline, virtual] |
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Member Data Documentation
The documentation for this class was generated from the following file:
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