EventListener Class Reference#include <EventListener.h>
Inheritance diagram for EventListener:
[legend]List of all members.
Detailed Description
An interface to allow a standard method of passing events.
Definition at line 7 of file EventListener.h.
Constructor & Destructor Documentation
Member Function Documentation
virtual void EventListener::processEvent |
( |
const EventBase & |
event |
) |
[pure virtual] |
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for receiving events - you must override this to inherit
- See also:
- EventRouter
- Parameters:
-
event | the event being received |
Implemented in BehaviorBase, Controller, BatteryCheckControl, EventLogger, FreeMemReportControl, LoadPostureControl, RunSequenceControl< SequenceSize >, SensorObserverControl, ValueEditControl< T >, WalkCalibration, AlanBehavior, AutoGetupBehavior, BanditMachine::WaitNode, BatteryMonitorBehavior, CameraBehavior, ChaseBallBehavior, DriveMeBehavior, ExploreMachine, FollowHeadBehavior, HeadLevelBehavior, MCRepeater, SimpleChaseBallBehavior, SoundTestBehavior, StareAtBallBehavior, WalkToTargetMachine, WorldStateVelDaemon, EStopControllerBehavior, HeadPointControllerBehavior, RawCamBehavior, SegCamBehavior, WalkControllerBehavior, WMMonitorBehavior, WorldStateSerializerBehavior, PlayMotionSequenceNode< SIZE >, CompareTrans< T >, SmoothCompareTrans< T >, TimeOutTrans, VisualTargetCloseTrans, VisualTargetTrans, EventRouter, StartupBehavior, BallDetectionGenerator, CDTGenerator, FilterBankGenerator, InterleavedYUVGenerator, JPEGGenerator, RawCameraGenerator, RegionGenerator, RLEGenerator, and SegmentedColorGenerator. |
The documentation for this class was generated from the following file:
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