BallDetectionGenerator.cc File Reference
Detailed Description
Implements BallDetectionGenerator, which uses segmented color region information to detect round objects.
- Author:
- alokl (Creator)
ejt (reorganized)
History is old, may have grown from CMPack (CMU Robosoccer) roots? I think if there's any of their code left, it's probably *mostly* the commented out stuff I (ejt) left for posterity when reorganizing. But alokl didn't flag this as CMPack's prior to inital release, and they didn't request credit for it when they reviewed the code, so I guess it's all ours...
- Author
- ejt
- Name
- tekkotsu-2_1
- Revision
- 1.5
- State
- Exp
- Date
- 2004/01/18 10:16:58
Definition in file BallDetectionGenerator.cc.
#include "BallDetectionGenerator.h"
#include "Events/EventRouter.h"
#include "Shared/Util.h"
#include "Shared/WorldState.h"
#include "Wireless/Wireless.h"
#include "Shared/Config.h"
#include "Events/VisionObjectEvent.h"
#include "Vision/SegmentedColorGenerator.h"
#include "Vision/RegionGenerator.h"
Include dependency graph for BallDetectionGenerator.cc:
Go to the source code of this file.
Typedef Documentation
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shorthand - using CMVision regions
Definition at line 11 of file BallDetectionGenerator.cc.
Referenced by SoundPlay::FindFreeRegion(), SoundManager::LoadBuffer(), SoundPlay::NewSoundVectorData(), SoundManager::Play(), BallDetectionGenerator::processEvent(), MMCombo::ReadySendJoints(), SoundManager::Release(), SoundManagerMsg::setDelete(), RegionGenerator::setNumImages(), MMCombo::SetupOutputs(), SoundManagerMsg::SoundManagerMsg(), and SoundPlay::SoundPlay(). |
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