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SoundPlayStub.cc

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00001 //
00002 //  SoundPlayStub.cc
00003 //  This file is generated by stubgen2.
00004 //
00005 
00006 //
00007 // Copyright 2002 Sony Corporation 
00008 //
00009 // Permission to use, copy, modify, and redistribute this software for
00010 // non-commercial use is hereby granted.
00011 //
00012 // This software is provided "as is" without warranty of any kind,
00013 // either expressed or implied, including but not limited to the
00014 // implied warranties of fitness for a particular purpose.
00015 //
00016 
00017 #ifndef OPENR_STUBGEN
00018 #define OPENR_STUBGEN
00019 #endif
00020 
00021 #if defined(__GNUC__)
00022 #include <apsys.h>
00023 #endif
00024 #include <MCOOP.h>
00025 #include <ObjectEntryTable.h>
00026 #include <OPENR/stub_macro.h>
00027 #include "def.h"
00028 #include "entry.h"
00029 #include "SoundPlayStub.h"
00030 
00031 //
00032 //  Object Core
00033 //
00034 #include "SoundPlay.h"
00035 SoundPlay Self;
00036 
00037 //
00038 //  Stub Function Definitions
00039 //
00040 StubFuncDefine_Basic(Init)
00041 StubFuncDefine_Basic(Start)
00042 StubFuncDefine_Basic(Stop)
00043 StubFuncDefine_Basic(Destroy)
00044 StubFuncDefine_Control_nofunc(0)
00045 StubFuncDefine_Ready(0, ReadySendSound)
00046 StubFuncDefine_Control_nofunc(1)
00047 StubFuncDefine_Ready(1, ReadyRegisterSoundManager)
00048 StubFuncDefine_Control_nofunc(2)
00049 StubFuncDefine_Ready_nofunc(2)
00050 StubFuncDefine_Connect_nofunc(0)
00051 StubFuncDefine_Notify(0, GotSoundMsg)
00052 StubFuncDefine_Connect_nofunc(1)
00053 StubFuncDefine_Notify(1, GotEventTranslatorQueue)
00054 
00055 //
00056 // Other definitions if any
00057 //
00058 
00059 //
00060 // Set Entry Table
00061 //
00062 #if defined(__GNUC__)
00063 GEN_ENTRY(_hookstub0, _Init);
00064 GEN_ENTRY(_hookstub1, _Start);
00065 GEN_ENTRY(_hookstub2, _Stop);
00066 GEN_ENTRY(_hookstub3, _Destroy);
00067 GEN_ENTRY(_controlstub0,  _Control0);
00068 GEN_ENTRY(_readystub0,  _Ready0);
00069 GEN_ENTRY(_controlstub1,  _Control1);
00070 GEN_ENTRY(_readystub1,  _Ready1);
00071 GEN_ENTRY(_controlstub2,  _Control2);
00072 GEN_ENTRY(_readystub2,  _Ready2);
00073 GEN_ENTRY(_connectstub0,  _Connect0);
00074 GEN_ENTRY(_notifystub0,   _Notify0);
00075 GEN_ENTRY(_connectstub1,  _Connect1);
00076 GEN_ENTRY(_notifystub1,   _Notify1);
00077 GEN_ENTRY(PrologueEntry, Prologue);
00078 
00079 ObjectEntry ObjectEntryTable[] = {
00080     {Entry_Hook[0],   (Entry)_hookstub0},
00081     {Entry_Hook[1],   (Entry)_hookstub1},
00082     {Entry_Hook[2],   (Entry)_hookstub2},
00083     {Entry_Hook[3],   (Entry)_hookstub3},
00084     {Entry_Control[0],  (Entry)_controlstub0},
00085     {Entry_Ready[0],  (Entry)_readystub0},
00086     {Entry_Control[1],  (Entry)_controlstub1},
00087     {Entry_Ready[1],  (Entry)_readystub1},
00088     {Entry_Control[2],  (Entry)_controlstub2},
00089     {Entry_Ready[2],  (Entry)_readystub2},
00090     {Entry_Connect[0],  (Entry)_connectstub0},
00091     {Entry_Notify[0],   (Entry)_notifystub0},
00092     {Entry_Connect[1],  (Entry)_connectstub1},
00093     {Entry_Notify[1],   (Entry)_notifystub1},
00094     {UNDEF,            (Entry) ENTRY_UNDEF}
00095 };
00096 #else
00097 
00098 //
00099 //  Stub Function Pointer
00100 //  
00101 _Hook _hook[numOfHook] = { _Hook(Init), _Hook(Start), _Hook(Stop), _Hook(Destroy) };
00102 _Control _control[numOfSubject]  = { _Control(0), _Control(1), _Control(2) };
00103 _Ready   _ready  [numOfSubject]  = { _Ready(0), _Ready(1), _Ready(2) };
00104 _Connect _connect[numOfObserver] = { _Connect(0), _Connect(1) };
00105 _Notify  _notify [numOfObserver] = { _Notify(0), _Notify(1) };
00106 
00107 ObjectEntry  ObjectEntryTable[] = {
00108     {Entry_Hook[0],   (Entry) _Hook(Init)},
00109     {Entry_Hook[1],   (Entry) _Hook(Start)},
00110     {Entry_Hook[2],   (Entry) _Hook(Stop)},
00111     {Entry_Hook[3],   (Entry) _Hook(Destroy)},
00112     {Entry_Control[0],  (Entry) _Control(0)},
00113     {Entry_Control[1],  (Entry) _Control(1)},
00114     {Entry_Control[2],  (Entry) _Control(2)},
00115     {Entry_Ready[0],  (Entry) _Ready(0)},
00116     {Entry_Ready[1],  (Entry) _Ready(1)},
00117     {Entry_Ready[2],  (Entry) _Ready(2)},
00118     {Entry_Connect[0],  (Entry) _Connect(0)},
00119     {Entry_Connect[1],  (Entry) _Connect(1)},
00120     {Entry_Notify[0],   (Entry) _Notify(0)},
00121     {Entry_Notify[1],   (Entry) _Notify(1)},
00122     {UNDEF,     (Entry) ENTRY_UNDEF}
00123 };
00124 #endif

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