| Homepage | Demos | Overview | Downloads | Tutorials | Reference | Credits |
00001 //-*-c++-*- 00002 #ifndef INCLUDED_Controller_h 00003 #define INCLUDED_Controller_h 00004 00005 #include "Controls/ControlBase.h" 00006 #include "Behaviors/BehaviorBase.h" 00007 #include "Events/EventBase.h" 00008 #include "Events/EventRouter.h" 00009 #include "Motion/MotionManager.h" 00010 #include "Wireless/Wireless.h" 00011 #include "Wireless/Socket.h" 00012 #include <stack> 00013 00014 //! Handles the menu/command system... when it detects the EmergencyStopMC is activated, it'll kick into high priority. 00015 /*! Keeps track of a command stack. A Control can designate another sub-control, which will receive events until it finishes\n 00016 * Events will then be sent to the parent again. 00017 * 00018 * The GUI uses the same commands as the user (makes it much easier to have only one parser). 00019 * The commands are: 00020 * - '<tt>!refresh</tt>' - redisplays the current control (handy on first connecting, or when other output has scrolled it off the screen) 00021 * - '<tt>!reset</tt>' - return to the root control 00022 * - '<tt>!next</tt>' - calls ControlBase::doNextItem() of the current control 00023 * - '<tt>!prev</tt>' - calls ControlBase::doPrevItem() of the current control 00024 * - '<tt>!select</tt>' - calls ControlBase::doSelect() of the current control 00025 * - '<tt>!cancel</tt>' - calls ControlBase::doCancel() of the current control 00026 * - '<tt>!msg </tt><i>text</i>' - broadcasts <i>text</i> as a TextMsgEvent 00027 * - '<tt>!root </tt><i>text</i>' - calls ControlBase::takeInput(<i>text</i>) on the root control 00028 * - '<tt>!hello</tt>' - responds with '<tt>hello\n</tt><i>count</i>' where <i>count</i> is the number of times '<tt>!hello</tt>' has been sent. Good for detecting first connection after boot vs. a reconnect. 00029 * - '<tt>!hilight</tt> [<i>n1</i> [<i>n2</i> [...]]]' - hilights zero, one, or more items in the menu 00030 * - '<tt>!input </tt><i>text</i>' - calls ControlBase::takeInput(<i>text</i>) on the currently hilighted control(s) 00031 * - any text not beginning with '!' - sent to ControlBase::takeInput() of the current control 00032 * 00033 * In return, to send the menus to the GUI, the following messages are sent: (newlines are required where shown) 00034 * - '<tt>push</tt>' - signals a submenu has been activated 00035 * - '<tt>pop</tt>' - signals a submenu has been closed 00036 * - '<tt>refresh</tt>\n 00037 * <i>text:title</i>\n 00038 * <i>int:numitems</i>\n 00039 * <i>bool:hasSubmenus</i><sub>1</sub>\n 00040 * <i>bool:hilighted</i><sub>1</sub>\n 00041 * <i>text:item-title</i><sub>1</sub>\n 00042 * <i>text:item-description</i><sub>1</sub>\n 00043 * ...\n 00044 * <i>bool:hasSubmenus<sub>numitems</sub></i>\n 00045 * <i>bool:hilighted<sub>numitems</sub></i>\n 00046 * <i>text:item-title<sub>numitems</sub></i>\n 00047 * <i>text:item-description<sub>numitems</sub></i>' - refreshes the current menu\n 00048 * - '<tt>status </tt><i>text</i>' - sets the status bar to <i>text</i> (until the next refresh) 00049 * - '<tt>load</tt>\n 00050 * <i>text:classname</i>\n 00051 * <i>text:instancename</i> 00052 * <i>int:port</i>\n 00053 * [<i>arg1</i> [<i>arg2</i> [...]]]' - tells the GUI to load the java class named <i>classname</i>, and have it connect to <i>port</i>, passing it the argument list. 00054 * <i>classname</i> should contain a constructor of the form <tt>Classname(String </tt><i>host</i>, <tt>int </tt><i>port</i>, <tt>String </tt><i>args</i><tt>[])</tt> 00055 * the argument list is parsed as if it were on the console - unescaped or unquoted spaces will separate args into elements in the array 00056 * - '<tt>close</tt>\n 00057 * <i>text:instancename</i>' - calls <tt>close()</tt> on an object previously created by a <tt>load</tt> message. 00058 * The Java object is expected to contain a function <tt>void close()</tt>. 00059 * 00060 * bool types are expected to be numerical values, 0 for false, 00061 * non-zero for true. 00062 * 00063 * <tt>load</tt> and <tt>close</tt> are intended to allow pop-up 00064 * windows for custom displays. 00065 * 00066 * The upstream is the responsibility of the individual Controls, but 00067 * the protocol is listed here to keep it together. When a control's 00068 * state changes, it's that control's responsiblity to refresh the UI 00069 * (LEDs, console, and GUI as appropriate). Thus, future extensions 00070 * to the upstream protocol are between the control which will use it 00071 * and the GUI. Future extensions to the downstream protocol would 00072 * involve changing Controller and the GUI. 00073 * 00074 * The Controller may connect to serr in the future to pop-up an alert 00075 * anytime output to serr occurs. 00076 * 00077 * Note that all state is maintained on the robot - even if the GUI 00078 * is connected, you can still use the buttons to interact with the 00079 * controller, and the GUI will update to reflect the changes. In 00080 * HCI (Human Computer Interaction) parlance, this is the MVC, 00081 * Model-View-Controller architecture, almost by necessity. (HCI 00082 * happens to be my double major when I was an undergrad ;) 00083 * 00084 */ 00085 class Controller : public BehaviorBase, public EventTrapper { 00086 public: 00087 Controller() : display(MotionManager::invalid_MC_ID), estop_id(MotionManager::invalid_MC_ID), root(NULL), cmdstack(), last_time(0), cur_time(0), nextEv_val(0), nextEv_dur(0), prevEv_val(0), prevEv_dur(0), alreadyGotBoth(false), gui_comm(wireless->socket(SocketNS::SOCK_STREAM, 2048, 2048)) {init();} //!< Constructor 00088 Controller(ControlBase* r) : display(MotionManager::invalid_MC_ID), estop_id(MotionManager::invalid_MC_ID), root(r), cmdstack(), last_time(0), cur_time(0), nextEv_val(0), nextEv_dur(0), prevEv_val(0), prevEv_dur(0), alreadyGotBoth(false), gui_comm(wireless->socket(SocketNS::SOCK_STREAM, 2048, 2048)) { init(); } //!< Constructor, sets a default root control 00089 virtual ~Controller() { 00090 cout << "~Controller()..." << endl; 00091 delete root; 00092 theOneController=NULL; 00093 cout << "~Controller()-DONE" << endl; 00094 } //!< Destructor 00095 00096 //@{ 00097 //! event masks used by processEvent() 00098 static EventBase nextItem; 00099 static EventBase prevItem; 00100 static EventBase nextItemFast; 00101 static EventBase prevItemFast; 00102 static EventBase selectItem; 00103 static EventBase cancel; //@} 00104 00105 virtual void DoStart(); //!< register for events and resets the cmdstack 00106 virtual void DoStop(); //!< stop listening for events and resets the cmdstack 00107 virtual bool trapEvent(const EventBase& e); //!< passes an event to the top control 00108 virtual void processEvent(const EventBase& e); //!< just for e-stop activation/deactivation 00109 00110 void reset(); //!< will take the command stack back down to the root 00111 void refresh(); //!< refreshes the display, for times like sub-control dying, the previous control needs to reset it's display 00112 00113 void push(ControlBase* c); //!< puts a new control on top 00114 void pop(); //!< kills the top control, goes to previous 00115 ControlBase* top() { return cmdstack.top(); } //!< returns the current control 00116 00117 Controller& setRoot(ControlBase* r); //!< sets the root level control 00118 00119 Controller& setEStopID(MotionManager::MC_ID estopid); //!< Sets the emergency stop MC to monitor for pausing 00120 00121 virtual std::string getName() const { return "Controller"; } 00122 static std::string getClassDescription() { return "Provides interface for activating/deactivating controls (and through them, behaviors)"; } 00123 00124 00125 00126 static void loadGUI(const std::string& type, const std::string& name, unsigned int port) {loadGUI(type,name,port,std::vector<std::string>());} //!< attempts to open a Java object on the desktop 00127 static void loadGUI(const std::string& type, const std::string& name, unsigned int port, const std::vector<std::string>& args); //!< attempts to open a Java object on the desktop 00128 static void closeGUI(const std::string& name); //!< calls close() on a Java object loaded with loadGUI() (on the desktop) 00129 00130 static int gui_comm_callback(char *buf, int bytes); //!< called by wireless when there's new data from the GUI 00131 static int console_callback(char *buf, int bytes); //!< called by wireless when someone has entered new data on the tekkotsu console (NOT cin) 00132 00133 protected: 00134 //! assigns appropriate values to the static event bases 00135 void init(); 00136 00137 //! called with each line that's entered on the tekkotsu console or from the GUI 00138 void takeLine(const std::string& s); 00139 00140 //! maintains top Control 00141 /*! @param next one of: @li NULL: pop() ::cmdstack @li ::cmdstack.top(): nothing @li other address: ::push(@a next) 00142 * @return true, all the time, for convenience from trapEvent() */ 00143 bool setNext(ControlBase* next); 00144 00145 //! called when the estop switches on 00146 /*! causes the top control to activate, registers for button events */ 00147 void activate(); 00148 00149 //! called when the estop switches off\n 00150 /*! causes the top control to deactivate, stops listening for buttons */ 00151 void deactivate(); 00152 00153 //! @brief returns true if a valid control is available on the stack 00154 /*! if the stack is empty, will push root if it's non-null */ 00155 bool chkCmdStack(); 00156 00157 //! invalid_MC_ID if not active, otherwise id of high priority LEDs 00158 MotionManager::MC_ID display; 00159 00160 //! the EmergencyStopMC MC_ID that this Controller is monitoring 00161 MotionManager::MC_ID estop_id; 00162 00163 //! the base control, if cmdstack underflows, it will be reset to this 00164 ControlBase * root; 00165 00166 /*! @brief the stack of the current control hierarchy\n 00167 * should never contain NULL entries */ 00168 std::stack< ControlBase* > cmdstack; 00169 00170 //! returns true when the current time and last time are in different periods 00171 static bool calcPulse(unsigned int t, unsigned int last, unsigned int period) { 00172 if(period<t-last) 00173 return true; 00174 bool nextclock=(t/period)&1; 00175 bool lastclock=(last/period)&1; 00176 return (lastclock!=nextclock); 00177 } 00178 00179 00180 unsigned int last_time; //!< the time of the last event 00181 unsigned int cur_time; //!< the time of the current event (do*() can check this instead of calling get_time() ) 00182 float nextEv_val; //!< the magnitude of the last next event (::nextItem) 00183 unsigned int nextEv_dur; //!< the duration of the last next event (::nextItem) 00184 float prevEv_val; //!< the magnitude of the last prev event (::prevItem) 00185 unsigned int prevEv_dur; //!< the duration of the last prev event (::prevItem) 00186 bool alreadyGotBoth; //!< if doReadStdIn() was already called, but the buttons are both still down 00187 00188 Socket * gui_comm; //!< the socket to listen on for the gui 00189 static Controller * theOneController; //!< currently can't pull connection socket off of server socket, so only one Controller 00190 00191 private: 00192 Controller(const Controller&); //!< shouldn't be called... 00193 Controller& operator=(const Controller&); //!< shouldn't be called... 00194 }; 00195 00196 /*! @file 00197 * @brief Describes Controller class, a behavior that should be started whenever the emergency stop goes on to provide menus for robot control 00198 * @author ejt (Creator) 00199 * 00200 * $Author: ejt $ 00201 * $Name: tekkotsu-1_5 $ 00202 * $Revision: 1.21 $ 00203 * $State: Rel $ 00204 * $Date: 2003/09/09 21:10:01 $ 00205 */ 00206 00207 #endif
|
Tekkotsu v1.5 |
Generated Fri Oct 10 15:51:58 2003 by Doxygen 1.3.4 |