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Definition in file SoundManager.h.
#include <OPENR/RCRegion.h>
#include <OPENR/ODataFormats.h>
#include <string>
#include <vector>
#include "Shared/ListMemBuf.h"
#include "Shared/MutexLock.h"
#include "SoundManagerMsg.h"
#include "Shared/ProcessID.h"
Include dependency graph for SoundManager.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Compounds | |
| class | SoundManager |
| Provides sound effects and caching services, as well as mixing buffers for the SoundPlay process. More... | |
| struct | SoundManager::PlayState |
| Holds data about sounds currently being played. More... | |
| struct | SoundManager::SoundData |
| Holds data about the loaded sounds. More... | |
Variables | |
| SoundManager * | sndman |
| lets you play a sound from anywhere in your code - just a one liner! | |
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lets you play a sound from anywhere in your code - just a one liner!
Definition at line 228 of file SoundManager.h. |
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