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MotionNodes.ccGo to the documentation of this file.00001 #include "Shared/RobotInfo.h" 00002 #ifdef TGT_HAS_ARMS 00003 00004 #include "Crew/MotionNodes.h" 00005 #include "Crew/Grasper.h" // needed for Grasper::curReq and Grasper::verbosity 00006 00007 void SetJoint::moveJoint(float value) { 00008 unsigned int offset = 10; 00009 if(jointName == "ARM:shldr") 00010 offset = 0; 00011 else if(jointName == "ARM:elbow") 00012 offset = 1; 00013 else if(jointName == "ARM:wristYaw") 00014 offset = 2; 00015 else if(RobotInfo::NumArmJoints > 3) { 00016 if(jointName == "ARM:wristPitch") 00017 offset = 3; 00018 else if(jointName == "ARM:wristRoll" || jointName == "ARM:gripperLeft") 00019 offset = 4; 00020 else if(jointName == "ARM:gripper" || jointName == "ARM:gripperRight") 00021 offset = 5; 00022 else { 00023 postStateCompletion(); 00024 return; 00025 } 00026 } 00027 else { 00028 postStateCompletion(); 00029 return; 00030 } 00031 if ( (Grasper::curReq ? Grasper::curReq->verbosity : Grasper::verbosity) & Grasper::GVsetJoint ) 00032 cout << "Setting " << jointName << " to " << value << endl; 00033 getMC()->takeSnapshot(); 00034 getMC()->setMaxSpeed(offset, speed); 00035 getMC()->setJointValue(offset, value); 00036 } 00037 00038 #endif |
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